Fares Guettoch: Computer Games Art

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Monday, 1 February 2016

Animating pixels

Due to the lecture we had in the morning we only had time to work on a 1 hour session. This session was to learn to animate with pixel art. In this case we had to change the eye colour of a pig and make it move.


My version:


Posted by Fares Guettoch at 06:28
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Labels: Visual design

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Fares Guettoch
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Labels

  • 3D Art production
  • Gameplay and Interactivity
  • life drawing
  • Visual design

Blog Archive

  • ▼  2016 (54)
    • ►  September (2)
    • ►  April (7)
    • ►  March (12)
    • ▼  February (14)
      • Wild West
      • Colour Theory
      • Life Drawing week 19:
      • Using xNormal and Quixel for statue texture
      • Putting Statue in Zbrush
      • Practise using Zbrush with cube
      • Adding lower part to staute
      • Life Drawing week 18:
      • Star Wars Sketch in 2 point perspective
      • Insect character designs
      • My background design remake
      • Life Drawing week 17:
      • 3 point perspective
      • Animating pixels
    • ►  January (19)
  • ►  2015 (50)
    • ►  December (9)
    • ►  November (16)
    • ►  October (16)
    • ►  September (9)
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