Fares Guettoch: Computer Games Art

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Monday, 16 November 2015

Cubes

For this quick lesson, we first looked at how light and shadows are not only painted in black and white, but has to fade. for example the cube that I had done shows the direction the light is coming from and the colours I used to blend the light, fading it to a dark blue, then to almost violet. 



Posted by Fares Guettoch at 03:09
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Labels: Visual design

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Fares Guettoch
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Labels

  • 3D Art production
  • Gameplay and Interactivity
  • life drawing
  • Visual design

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